Getting an idea on what I'd want the fountain to look like
Adding textures and aligning prims while watching other team members build
Making sure that the objects are aligned properly from different views
Adding more objects to the fountain
Figuring out how to narrow this shape from the top in order to get the flowing funnel shape I'd want
Successfully created the desired shape and adding the right texture for the flowing water
Looking at other features other members of the class were working on
Pointed out some spare prims to the classmates that left them behind accidentally to help in the clean-up effort
This is a slew of screenshots showing the process behind working with other members of my team to build a house with a number of features in Second Life. It is a final exercise from the Immersive Education course that I am taking at Boston College. This course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc
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